Darkness at Nekemte
"Rock solid little adventure. If most adventures were this good then I wouldn’t be reviewing adventures".
- Bryce Lynch, Tenfootpole.org
Deep in the fetid swamp lies abandoned Nekemte, ancient serpent man city of the Jade Empire and home to the royal house of Nekemte - cruel, tyrannical sorcerers and practitioners of necromancy, corrupted cultists of Yul. The great swamp consumed Nekemte following the fall of the Jade Empire, its buildings crumbling and falling into decay. Throughout the centures, terror of the sepent man sorcery hung over the ruins, and shadowy creatures stalked the crumbling edifices at night, feeding on the warmth of the living. A party of looters recently dared the ruins and stole into the lower tombs where they unearthed the Arimax Stone, an artifact of great power, in the process unwittingly awakening an ancient, slumbering menace...
For a party of 5th to 6th level characters.
Darkness at Nekemte is a Gunderholfen campaign setting expansion module with a dark sword & sorcery feel. It can be used with Gunderholfen or run as a once-off in any campaign; Gunderholfen is not required to run this adventure. Darkness at Nekemte is designed to be used with OSRIC and other OSR games. It includes:
Approximately 70 keyed encounter locations and sub-areas
A swamp and ruins adventure site
A main dungeon level
Wilderness encounters and locations to facilitate swamp-based hexcrawls
19 new monsters, 15 new spells, 12 new magic items and lots of new diseases.